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JULIAN PETERSON, DMA
Music Composition, Sound Synthesis, Audio Programming
I am a musician and audio programmer living in McKinney Texas. I work for Gearbox Software implementing audio features for AAA video games on PC, PS4, and XboxOne.
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RESEARCH INTERESTS
Generative and interactive music systems
Sound design, sound synthesis, and digital signal processing
Video game audio implementation, history, and development
Sound propagation and virtual acoustics
Improvisation, open form, and human-computer interaction
Pedagogy of electronic and computer music
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EDUCATION
D.M.A. in Music Composition
Arizona State University, 2013
Dissertation Title: CYOA: An Examination of the Possibilites of Dynamic Musical Objects as a New Format for Music Distribution
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M.M. in Music Composition
University of Florida, 2008
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B.M. in Music Theory and Composition
Arizona State University, 2004
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B.M. in Saxophone Performance
Arizona State University, 2004
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SELECTED MUSIC AND MEDIA
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BOUNTY OF BLOOD
BL3 DIRECTOR'S CUT SOUNDTRACK
ABYSS AND SURFACE WORLD
WE HAPPY FEW TRAILER
CASSIOPEIA
WEAPON AUDIO OF BORDERLANDS 3
BATTLEBORN DEMO REEL
GLASS STICK MUSIC
DECEPTION POINT
ACUTE JELLO LINT
CANALSCAPE
THE SUN PROCEEDS UNMOVED
CRIMSON HALO V2
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